SB Studio

SB Studio

$49.99

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SB Studio | In Game MLO Creator | Standalone

Youtube Preview Overview: https://youtu.be/kvgEPwnhacc 

Youtube Preview Guide: https://youtu.be/DufZVfFv6EA

Documentation :  https://starboys.gitbook.io/starboys-docs

Note : This uses FiveM  Asset Escrow System

Required Game Build : 3258 and above

Description:

One hub for everything — SB Studios brings the full map development pipeline inside FiveM, letting you scan and edit vanilla props, build MLO interiors from scratch, create YMAP scenes, and deploy them live without a server restart—no need to juggle external software.

🚀 Features

  • 🔍 Vanilla Finder & Editor — Scan any map zone to identify Vanilla YDR and collisions instantly, then load, modify, and export geometry with face editing, normal flipping, and real-time collision control.
  • 🏗️ MLO Creator — Build fully custom interiors from scratch using our Grid Editor and 3D modeling tools, with live texturing, UV control, and physics-based collisions—all without using any external software.
  • ✏️ MLO Editor — Load and enhance existing interiors on the fly by spawning props, building addon meshes, creating addon doors, and fine-tuning room atmosphere with per-room timecycle editing. Experience your MLO come to life with our in-game preview mode.
  • 🌍 YMAP Creator — Place vanilla props and build custom exterior scenes with full mesh editing, LOD management, and collision material assignment directly in the open world.
  • 🎨 Built-in Texture Library — Our script comes with 101 seamless textures loaded as a YTD file, which you can use to build your addon meshes. You can also freely add your own textures to the script.
  • 🗄️ Dedicated Database System for YDR & YBN Data — This script uses a dedicated database system to manage the data required for vanilla YDR and YBN files, ensuring a more structured and efficient workflow.
  • 🚀 One-Click Export & Live Streaming — Package and stream YDR, YBN, YTYP, YMAP, and YMF files instantly via SB Studio with zero server restarts at every stage of your workflow.

In the future, we are planning to roll out many updates, adding more features to make the MLO development pipeline easier and fully in-game.

Package includes :

  • sb_mapbuilder
  • sb_studiosdatabase
  • sb_studiotextures
  • sb_coresystem
  • sb_mlocreator
  • sb_mloeditor
  • sb_ymapcreator
  • sb_vanillaeditor
  • sb_vanillafinder


Important Notes

  • You will receive a folder called ybn_geo as a downloadable in mail 1.2 GB file. It will not act as a streaming file; instead, it will be used only when needed. It is fully optimized, so you don’t need to worry about server usage.Simply place this folder inside the database directory at the following path: sb_studiosdatabase > dbfiles > ybn_geo
  • Configure your appearance system inside the sb_coresystem > config script to ensure the Build and Edit features are fully supported. This must be done compulsorily to use the Build and Edit system in sb_coresystem. 
  • Only Vanilla maps can be done


Disclaimer:

Please note that this script is intended for development purposes only. While creating and building MLOs, there is approximately a 30% chance of crashes. We have optimized the script as much as possible. If you encounter any issues, please report them , and we will fix them as soon as possible.

Permissions:

SB Studios uses ACE-based permissions, so you'll need to configure access directly through your server's CFX settings before use.

Performance:

SB Studios is built with performance in mind, running at a near-constant 0.00–0.01ms when idle. Interiors are only spawned on demand, meaning resources are used only when actively editing — keeping your server’s performance clean and unaffected during normal gameplay.

No refunds - We are currently on no refund policy